Difference between revisions of "Refine System"

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== Overview ==
 
== Overview ==
Equipment in XilePK can be 'upgraded' or 'refined' by upgrade NPCs in each major towns to make them more powerful. All equipment has a maximum upgrade level of +10, starting from +0. +0 items do not have any prefixes, but once they are upgraded, the number of upgrade levels will be displayed on the equipment.
+
* Equipment in <b>XilePK</b> can be 'upgraded' or 'refined' by upgrade NPCs in each major towns to make them more powerful.  
 +
* All equipment has a maximum upgrade level of +10, starting from +0.  
 +
* +0 items do not have any prefixes, but once they are upgraded, the number of upgrade levels will be displayed on the equipment.
  
 
Also, you can turn in Rough Oridecon and Rough Elunium to create single refined Oridecon and Elunium, which are needed for upgrading Lv. 3 / Lv. 4 weapons, items and armors, respectively.
 
Also, you can turn in Rough Oridecon and Rough Elunium to create single refined Oridecon and Elunium, which are needed for upgrading Lv. 3 / Lv. 4 weapons, items and armors, respectively.
Line 43: Line 45:
 
|}
 
|}
 
|}
 
|}
<b>Not all item types can be upgraded. The following item types cannot be upgraded:</b>
 
* Middle and Lower Headgears.
 
* Accessories.
 
* Any items that are not equipment.
 
* Any equipment that specifically says it cannot be upgraded.
 
  
 
=== Reagents and Cost ===
 
=== Reagents and Cost ===
Line 58: Line 55:
 
!Equipment
 
!Equipment
 
!Reagent
 
!Reagent
!Fee
+
!Cost
 
|-
 
|-
 
!Weapon Lv. 1
 
!Weapon Lv. 1
Line 80: Line 77:
 
|2,000z
 
|2,000z
 
|-
 
|-
!Any Shadow
+
!WeaponLv. 1-3
Weapon
+
|{{Item List|id=7620|item=Enriched Oridecon}}
|-
+
|2,000z
!Any +10 Refined
 
Weapon
 
|[[File:Bradium.gif|frameless]]Bradium
 
|{{Item List|id=984|item=Oridecon}}+ 50,000z
 
|-
 
!Any Armor
 
| rowspan="2" |[[File:Elunium.png|frameless]] Elunium
 
| rowspan="2" |5pcs {{Item List|id=757|item=Rough Elunium}}
 
|-
 
!Any Shadow
 
Armor
 
|-
 
!Any +10 Refined
 
Armor
 
|[[File:Carnium.gif|frameless]] Carnium
 
|{{Item List|id=985|item=Elunium}}+ 50,000z
 
|-
 
! rowspan="2" |Weapon Lv. 5
 
(New)
 
|{{Item List|id=1000332|item=Etherdeocon}}
 
|{{Item List|id=1000322|item=Etel Dust}}+ {{Item List|id=984|item=Oridecon}}
 
 
 
+ 100,000z
 
|-
 
|{{Item List|id=1000334|item=Enriched Etherdeocon}}
 
|2pcs {{Item List|id=1000322|item=Etel Dust}}+{{Item List|id=7620|item=Enriched Oridecon}}
 
 
 
+ 200,000z
 
|-
 
! rowspan="2" |Armor Lv. 2
 
(New)
 
|{{Item List|id=1000331|item=Etherium}}
 
|{{Item List|id=1000322|item=Etel Dust}}+ {{Item List|id=985|item=Elunium}}
 
 
 
+ 100,000z
 
|-
 
|{{Item List|id=1000333|item=Enriched Etherium}}
 
|2pcs {{Item List|id=1000322|item=Etel Dust}}+ {{Item List|id=7619|item=Enriched Elunium}}
 
 
 
+ 200,000z
 
|-
 
! rowspan="2" |Any +10 Refined
 
Weapon Lv.5
 
|{{Item List|id=1000336|item=HD Etherdeocon}}(+11 to +15)
 
|3pcs {{Item List|id=1000322|item=Etel Dust}}+ {{Item List|id=6240|item=HD Oridecon}}
 
 
 
+ 500,000z
 
|-
 
|{{Item List|id=1000368|item=Etel Bradium}}(+11 to +20)
 
|2pcs {{Item List|id=1000322|item=Etel Dust}}+ {{Item List|id=6224|item=Bradium}}
 
 
 
+ 500,000z
 
|-
 
! rowspan="2" |Any +10 Refined
 
Armor
 
|{{Item List|id=1000335|item=HD Etherium}}(+11 to +15)
 
|3pcs {{Item List|id=1000322|item=Etel Dust}}+ {{Item List|id=6241|item=HD Elunium}}
 
 
 
+ 500,000z
 
|-
 
|{{Item List|id=1000370|item=Etel Carnium}}(+11 to +20)
 
|2pcs {{Item List|id=1000322|item=Etel Dust}}+ {{Item List|id=6223|item=Carnium}}
 
 
 
+ 500,000z
 
|-
 
!Any +15 Refined
 
Weapon Lv.5
 
|{{Item List|id=1000369|item=HD Etel Bradium}}(+16 to +20)
 
|3pcs {{Item List|id=1000322|item=Etel Dust}}+{{Item List|id=6226|item=HD Bradium}}
 
 
 
+ 200,000z
 
|-
 
!Any +15 Refined
 
Armor Lv.2
 
|{{Item List|id=1000371|item=HD Etel Carnium}}(+16 to +20)
 
|3pcs {{Item List|id=1000322|item=Etel Dust}}+{{Item List|id=6225|item=HD Carnium}}
 
 
 
+ 200,000z
 
|}
 
 
 
== Safety Level ==
 
The Safety Level is the maximum level of refinement that can be given to equipment with guaranteed success (0% chance of failure). Anything past the safety level has chance to fail, and failure means your equipment will be permanently destroyed, including any cards and other enchantments it may have had. You won't be refunded Zeny and the ore used to upgrade if it fails. Give careful thought before deciding if you want to upgrade a piece of equipment beyond its safety level.
 
{| class="wikitable"
 
!Equipment
 
!Safety Level
 
|-
 
!Weapon Lv. 1
 
| +7
 
|-
 
!Weapon Lv. 2
 
| +6
 
|-
 
!Weapon Lv. 3
 
| +5
 
|-
 
!Weapon Lv. 4
 
| rowspan="3" | +4
 
 
|-
 
|-
 
!Armor Lv. 1
 
!Armor Lv. 1
 +
|{{Item List|id=7619|item=Enriched Elunium}}
 +
|2,000z
 
|-
 
|-
!Shadow Gear
 
|-
 
!Armor Lv. 2
 
| rowspan="2" | +3
 
|-
 
!Weapon Lv. 5
 
|}
 
 
=== Success chance Normal / Blessed / HD Ores  ===
 
{| class="wikitable mw-collapsible wikitablec" style="border 1em #aaaaaa solid"
 
|-
 
!60%
 
!'''Lv. 1'''
 
!'''Lv. 2'''
 
!'''Lv. 3'''
 
!'''Lv. 4'''
 
!Lv. 5
 
!'''Armor'''
 
Lv. 1
 
!'''Armor'''
 
Lv. 2
 
!'''Shadow'''
 
Equipment
 
|-
 
|'''+3 -> +4'''
 
|100%
 
|100%
 
|100%
 
|100%
 
|60%
 
|100%
 
| rowspan="2" |60%
 
|100%
 
|-
 
| '''+4 -> +5'''
 
| rowspan="3" | 100%
 
| rowspan="2" | 100%
 
| 100%
 
|60%
 
|60%
 
| 60%
 
|60%
 
|-
 
| '''+5 -> +6'''
 
|60%
 
| rowspan="2" | 40%
 
| rowspan="2" |40%
 
|40%
 
| rowspan="2" |40%
 
| rowspan="2" |40%
 
|-
 
| '''+6 -> +7'''   
 
|60%
 
|50%
 
| rowspan="3" |20%
 
|-
 
| '''+7 -> +8    '''
 
|60%
 
| 40%
 
| 30%
 
| 30%
 
| rowspan="2" |20%
 
| rowspan="2" |20%
 
| rowspan="2" |20%
 
|-
 
| '''+8 -> +9    '''
 
|40%
 
| 30%
 
|29%
 
|29%
 
|-
 
| '''+9 -> +10  '''
 
| 25%
 
| 28%
 
|28%
 
| 22%
 
|9%
 
| 19%
 
|9%
 
|9%
 
|-
 
|'''+10 -> +11'''
 
|24%
 
|27%
 
|26%
 
| rowspan="3" |21%
 
| rowspan="4" |8%
 
|18%
 
| rowspan="4" |8%
 
| rowspan="10" |'''N/A'''
 
|-
 
|'''+11 -> +12'''
 
|23%
 
|26%
 
|24%
 
|17%
 
|-
 
|'''+12 -> +13'''
 
|22%
 
|25%
 
|22%
 
|16%
 
|-
 
|'''+13 -> +14'''
 
|21%
 
|24%
 
|21%
 
| rowspan="2" |20%
 
|15%
 
|-
 
|'''+14 -> +15'''
 
|20%
 
|23%
 
|20%
 
| rowspan="4" |7%
 
|14%
 
| rowspan="4" |7%
 
|-
 
|'''+15 -> +16'''
 
| rowspan="3" |17%
 
| rowspan="3" |17%
 
| rowspan="3" |17%
 
| rowspan="3" |7%
 
| rowspan="3" |7%
 
|-
 
|'''+16 -> +17'''
 
|-
 
|'''+17 -> +18'''
 
|-
 
|'''+18 -> +19'''
 
| rowspan="2" |15%
 
| rowspan="2" |15%
 
| rowspan="2" |15%
 
| rowspan="2" |5%
 
| rowspan="2" |5%
 
| rowspan="2" |5%
 
| rowspan="2" |5%
 
|-
 
|'''+19 -> +20'''
 
|}
 
 
=== Success chance with Enriched Ores ===
 
{| class="wikitable mw-collapsible"
 
!'''Upgrade'''
 
!'''Weapon'''
 
'''Lv. 1'''
 
!'''Weapon'''
 
'''Lv. 2'''
 
!'''Weapon'''
 
'''Lv. 3'''
 
!'''Weapon'''
 
'''Lv. 4'''
 
!'''Weapon'''
 
'''Lv. 5'''
 
!'''Armor'''
 
Lv. 1
 
!'''Armor'''
 
Lv. 2
 
!'''Shadow'''
 
Equipment
 
|-
 
|'''+4 -> +5'''
 
| rowspan="3" |'''100%'''
 
| rowspan="2" |'''100%'''
 
|'''100%'''
 
|90%
 
|70.00%
 
| rowspan="2" |100%
 
|70.00%
 
|90%
 
|-
 
|'''+5 -> +6'''
 
|90%
 
| rowspan="2" |60%
 
| rowspan="2" |60.00%
 
| rowspan="2" |60.00%
 
| rowspan="2" |70%
 
|-
 
|'''+6 -> +7'''
 
|90%
 
|80%
 
|90%
 
|-
 
|'''+7 -> +8'''
 
|90%
 
|60%
 
|50%
 
| rowspan="2" |40%
 
| rowspan="2" |40.00%
 
|35%
 
| rowspan="2" |40.00%
 
| rowspan="2" |40%
 
|-
 
|'''+8 -> +9'''
 
|55%
 
|50%
 
|48%
 
|30%
 
|-
 
|'''+9 -> +10'''
 
|40%
 
|38%
 
|46%
 
|20%
 
|20.00%
 
|25%
 
|20.00%
 
|20%
 
|-
 
|'''+10 -> +11'''
 
| rowspan="5" |18.00%
 
| rowspan="5" |18.00%
 
| rowspan="5" |18.00%
 
| rowspan="4" |8.00%
 
| rowspan="4" |15.00%
 
| rowspan="4" |8.00%
 
| rowspan="4" |15.00%
 
| rowspan="10" |'''N/A'''
 
|-
 
|'''+11 -> +12'''
 
|-
 
|'''+12 -> +13'''
 
|-
 
|'''+13 -> +14'''
 
|-
 
|'''+14 -> +15'''
 
| rowspan="4" |7.00%
 
| rowspan="4" |10.00%
 
| rowspan="4" |7.00%
 
| rowspan="4" |10.00%
 
|-
 
|'''+15 -> +16'''
 
| rowspan="3" |17.00%
 
| rowspan="3" |17.00%
 
| rowspan="3" |17.00%
 
|-
 
|'''+16 -> +17'''
 
|-
 
|'''+17 -> +18'''
 
|-
 
|'''+18 -> +19'''
 
| rowspan="2" |15.00%
 
| rowspan="2" |15.00%
 
| rowspan="2" |15.00%
 
| rowspan="2" |5.00%
 
| rowspan="2" |7.00%
 
| rowspan="2" |5.00%
 
| rowspan="2" |7.00%
 
|-
 
|'''+19 -> +20'''
 
|}
 
Originally, the '''Blacksmith's''' skill {{Skill List|id=107|skill=Weaponry Research}} was believed to add 1% refining chance per skill level (up to 10% at skill level 10) to the Blacksmith. This has been proven to be false. However, the '''Mastersmith''' skill {{Skill List|id=477|skill=Upgrade Weapon}} will increase self-weapon refining chance by 0.5% per job level after job 50. At job 70 the smith has a +10% better chance to successfully refine a weapon than an upgrade NPC does.
 
 
== Breaking Protection ==
 
The more you get beyond the safety level, the higher are the chances that your equipment gets permanently destroyed, along with its cards or other enchantments. However, items are available that allow you to upgrade items without risk of permanently losing the item.
 
 
=== High Density Oridecon, Elunium, Carnium & Bradium ===
 
During an upgrade attempt using HD Oridecon, HD Elunium, HD Carnium or HD Bradium upgrade failure will only degrade the item by 1 refine level instead of breaking. You can find these ores at the Cash Shop as well as the [[Mining Event]]
 
 
=== Safe to +7 and +10 Certificates ===
 
Between +4 and +7 you may upgrade without risk of breaking OR degrading, at a cost of {{Item List|id=6234|item=Safe To}}+7  or +10 Certificate of the appropriate type, and one Elunium or Oridecon. This is most recommended to use on Shadow Equiments.
 
 
{{Item List|id=6234|item=Safe To 7 Certificates}} can be obtained from [[Safe Certificate | Eve Natalia]] at the Eden Group ( moc_para01 50, 39 ) by exchanging certain MvP gears.
 
 
{{Item List|id=6457|item=Safe To 10 Certificates}} can be gotten randomly from ticket box at PVE Coin shop.
 
* These upgrades can be performed by '''Mighty Hammer.''' (prt_in 59, 54)
 
* On a success, item gains 1 refine level, on a failure, only the certificate and ore is lost.
 
* The success rate is the same as normal upgrades.
 
* Safe ticket or refining ticket '''does not work''' with Weapon Lv 5 or Armor Lv 2.
 
 
=== Blacksmith Blessings ===
 
You will have the option to use {{Item List|id=6635|item=Blacksmith Blessing}} to avoid breaking or degrading your gear in case of a failed refine attempt. This is most recommended to use on Shadow Equiments. These can be obtained from the NPC [[Vote points|[ VP Machine ]]] at ( Prontera 160, 216 )
 
{| class="wikitable"
 
!Upgrade Level
 
!Required {{Item List|id=6635|item=Blacksmith Blessing}}
 
per attempt
 
|-
 
!+7 -> +8
 
|1
 
|-
 
!+8 -> +9
 
|2
 
|-
 
!+9 -> +10
 
|4
 
|-
 
!+10 -> +11
 
|7
 
|-
 
!+11 -> +12
 
|11
 
|-
 
!+12 -> +13
 
|16
 
|-
 
!+13 -> +14
 
|22
 
|-
 
!+14 -> +15
 
|50
 
|-
 
!+15 -> +16
 
|100
 
|-
 
!+16 -> +17
 
|200
 
|-
 
!+17 -> +18
 
|400
 
 
|}
 
|}
  
=== Blessed Oridecon / Elunium ===
+
== Special Materials ==
Just like a Blacksmith Blessing, these ores will protect your gears from breaking or degrading. In addition you will only need one piece to refine any gear between +6 and +13. The success rate of these ores are the same as normal upgrades. These ores can be found at the Cash Shop or can be crafted from [[Miner Profession System|Miner Profession System.]]
+
* All special materials are obtained using event coins: https://static.divine-pride.net/images/items/item/1001422.png '''Xile Coin'''.
* '''Note''' blessed ores works on shadow armors but with a LOWER rate.
+
* You can exchange XileCoins at the NPC '''Event Shop''', located at {{Warp|hero_in1 104 104|hero_in1 104 104}}.
 
{| class="wikitable"
 
{| class="wikitable"
!Equipment
+
!Item
!HD Reagent
+
!Required
!Fee
+
!Cost
!Enriched Reagent
 
!Fee
 
!Blessed Reagent
 
!Fee
 
|-
 
!Any Weapon Lv.
 
below +10
 
|[[File:HD Oridecon.gif|frameless]]HD Oridecon
 
|20,000z
 
|[[File:Enriched Oridecon.gif|frameless]]Enriched Orideon
 
|2,000z
 
|[[File:12736.gif|frameless]] Blessed Oridecon
 
|20,000z
 
|-
 
!Any Armor
 
Below +10
 
|[[File:HD Elunium.gif|frameless]] HD Elunium
 
|20,000z
 
|[[File:Enriched Elunium.gif|frameless]]Enriched Elunium
 
|2,000z
 
|[[File:Blessed Elunium.gif|frameless]] Blessed Elunium
 
|20,000z
 
 
|-
 
|-
!Any +10 Refine
+
|{{Item List|id=7620|item=Enriched Oridecon}}
Weapon
+
|https://static.divine-pride.net/images/items/item/1001422.png Xile Coin
|[[File:HD bradium.gif|frameless]] HD Bradium
+
|1000
|100,000
 
| colspan="2" rowspan="2" |'''N/A'''
 
|[[File:12736.gif|frameless]] Blessed Oridecon
 
|40,000z
 
 
|-
 
|-
!Any +10 Refine
+
|{{Item List|id=7619|item=Enriched Elunium}}
Armor
+
|https://static.divine-pride.net/images/items/item/1001422.png Xile Coin
|[[File:HD carnium.gif|frameless]] HD Cranium
+
|1000
|100,000
 
|[[File:Blessed Elunium.gif|frameless]] Blessed Elunium
 
|20,000z
 
 
|-
 
|-
!Shadow Weapon
+
|{{Item List|id=6635|item=Blacksmith Blessing}}
|[[File:HD Oridecon.gif|frameless]] HD Oridecon
+
|https://static.divine-pride.net/images/items/item/1001422.png Xile Coin
|20,000z
+
|1000
|[[File:Enriched Oridecon.gif|frameless]]Enriched Orideon
 
|2,000z
 
|N/A
 
| rowspan="2" |'''N/A'''
 
 
|-
 
|-
!Shadow Armor
 
|[[File:HD Elunium.gif|frameless]] HD Elunium
 
|20,000z
 
|[[File:Enriched Elunium.gif|frameless]]Enriched Elunium
 
|20,000z
 
|N/A
 
|}
 

Latest revision as of 21:56, 31 May 2025

Overview

  • Equipment in XilePK can be 'upgraded' or 'refined' by upgrade NPCs in each major towns to make them more powerful.
  • All equipment has a maximum upgrade level of +10, starting from +0.
  • +0 items do not have any prefixes, but once they are upgraded, the number of upgrade levels will be displayed on the equipment.

Also, you can turn in Rough Oridecon and Rough Elunium to create single refined Oridecon and Elunium, which are needed for upgrading Lv. 3 / Lv. 4 weapons, items and armors, respectively.

Upgrade Requirements

To upgrade equipment, make sure you have the following:

  • Equipment
  • Zeny
  • Reagent
  • Blacksmith Blessing (optional, will preserve gear and upgrade level in case of failure, usable from +5 up to +10)
Refining.gif
  • To start refining, drag the items to be refined from inventory to the square box in the middle. The required ore will appear in the blue hexagon at the top.
  • Blacksmith Blessing (when applicable) will appear in the red hexagon next to the ores.
  • Select the ore to be used by clicking on the appropriate hexagon. You will have the option to use 6635.png Blacksmith Blessing starting at +5 up to +10.
  • The center blue hexagon will display the ore selected. The red hexagon will display Blacksmith Blessing if you chose to use it for this refine.
  • Please note success rate for the refine will appear at the top of the display while the Zeny cost will be shown next to the Zeny icon at the Refine button.
Upgrade Level Blacksmith Blessings Cost
+4 > +5
1
+5 > +6
2
+6 > +7
3
+7 > +8
4
+8 > +9
5
+9 > +10
6

Reagents and Cost

  • In order to upgrade, you need to provide a reagent in order to upgrade your equipment. Reagent required differs depending on weapon level of the equipment. As for armors, they all take same reagent regardless of type.
  • Money taken also differs depending on weapon level of the weapons. For some basic ores , you can craft it in NPC /navi prt_in 60/70 .

Following list shows reagent + money required.

Equipment Reagent Cost
Weapon Lv. 1 1010.png Phracon 50z
Weapon Lv. 2 1011.png Emveretarcon 200z
Weapon Lv. 3 984.png Oridecon 5,000z
Weapon Lv. 4 984.png Oridecon 20,000z
Armor Lv. 1 985.png Elunium 2,000z
WeaponLv. 1-3 7620.png Enriched Oridecon 2,000z
Armor Lv. 1 7619.png Enriched Elunium 2,000z

Special Materials

  • All special materials are obtained using event coins: 1001422.png Xile Coin.
  • You can exchange XileCoins at the NPC Event Shop, located at hero_in1 104 104.
Item Required Cost
7620.png Enriched Oridecon 1001422.png Xile Coin 1000
7619.png Enriched Elunium 1001422.png Xile Coin 1000
6635.png Blacksmith Blessing 1001422.png Xile Coin 1000